Step 1: Create 3 sprites spr_play_btn, spr_credit_btn, spr_exit_btn So, it means the sprite button will have two images, 1 for default button and 1 for mouse over status. Note: here we have to think about when we want to click on the button, we move the mouse over the button, the button should be changed and it should have some effects. Each object has its own sprites (image skins), so we need 3 sprites which are spr_play_btn, spr_credit_btn, spr_exit_btn. To do this, we need 3 buttons, it means the game will have three objects obj_play_btn, obj_credit_btn, obj_exit_btn. If we click on CREDIT button, it will go to the CREDIT Room and if we click on the EXIT button, the game will be stopped and we will exit the application. In here, we are making it simple, when we click on the PLAY button, the game will go to the Play Room. The menu will have three topic items PLAY, CREDIT, EXIT. Create Simple Game Menu Using Gamemaker Tutorial.
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